The interactive modules deliver and drill the content; the 2 contact hours per week become the things a screen can't do; and the instructor dashboard tells you, each week, exactly where the class is stuck. This plan maps 14 weeks, the assessment (30%+ on continuous progress), and a repeatable session template.
A suggested weighting (tune to your school's rules). The progress portion is fully evidenced by the dashboard: completion at mastery, homework & practice scores, time-on-task, reflections, and weekly in-class micro-checks.
Pre-class: students do the module + homework (graded progress). Class time is spent only on what needs a room.
| Time | Block | Why it needs the room |
|---|---|---|
| 15 min | Peer-instruction warm-up โ one conceptual MCQ targeting last week's worst dashboard misconception. Vote โ discuss in pairs โ re-vote. | Surfaces and repairs misconceptions live. |
| 25 min | Live-solve the hardest archetype (lowest-scoring exam card / homework problem), narrating the choice of method and the interpretation. | They can compute; they can't yet choose & interpret. |
| 30 min | Hands-on activity / simulation / live class data (sample to build a sampling distribution; run a permutation test; collect a class survey). | The keystone made physical and active. |
| 30 min | Business-decision case โ the pizzeria advances; groups decide under uncertainty and defend it. | Judgment under uncertainty is a discussion. |
| 15 min | "Stat in the wild" (dissect a real headline/ad) + the in-class micro-check + preview next module. | Literacy + accountability for the flip. |
| Wk | Topic (Saylor) | Pre-class (online, graded) | In the 2-hour session |
|---|---|---|---|
| 1 | Foundations โ why stats is hard; model โ truthModule 0 | Module 0 + M0 homework | Course launch; "model not truth" discussion; collect a live class dataset; first peer-instruction vote. |
| 2 | Describe: displays & centre Ch 1 / Saylor 1โ2 | Ch 1 ยง1.1โ1.3 + Practice Arena | Histogram & shape activity on class data; mean-vs-median live-solve; first "stat in the wild". |
| 3 | Describe: spread, position, box plots Ch 1 | Ch 1 ยง1.4โ1.7 + Ch 1 homework | Build a box plot by hand on class data; the pizzeria pricing decision; micro-check #1. |
| 4 | Probability Saylor 3 | Ch 2 (probability) module + practice | Probability-intuition traps (base rates, gambler's fallacy); conditional-probability gut-checks. |
| 5 | Discrete random variables, binomial Saylor 4 | Ch 2 (discrete RV) module + practice | Expected-value betting game; binomial simulation; "is this game fair?" decision case. |
| 6 | Continuous RVs & the normal model Saylor 5 | Ch 2 (normal) module + Ch 2 homework | Normal-table clinic; z-score relay; micro-check #2. |
| 7 | Sampling distributions & the CLT Saylor 6 | Sampling-distribution simulator + module | The keystone: hands-on sampling (candy/dice) to build a sampling distribution; "why does this work?" discussion. |
| 8 | Estimation & confidence intervals Saylor 7 | Ch 3 (estimation) module + homework | Build a CI for the class data; the CI-misinterpretation clinic (peer instruction). |
| 9 | Hypothesis testing โ logic & one-sample Saylor 8 | Ch 4 module + practice | The p-value misconception clinic; a permutation test by shuffling labels; micro-check #3. |
| 10 | Two-sample problems Saylor 9 | Ch 5 module + homework | Design & run a class A/B test (taste test / two recipes); paired vs independent. |
| 11 | Correlation & regression Saylor 10 | Ch 6 module + practice | Fit a line to class data; the correlation-โ -causation case (confounders). |
| 12 | Regression inference & prediction Saylor 10 | Ch 6 (inference) module + homework | Prediction & residuals clinic; "regression misuse in the wild"; micro-check #4. |
| 13 | Chi-square & ANOVA Saylor 11 | Ch 7 module + practice | Contingency-table activity; the "which test do I use?" decision-tree drill. |
| 14 | Capstone & exam prep | Exam Cards (spaced review) | Pizzeria board-meeting presentations; exam review driven by the card deck and dashboard gaps. |
What makes the modules outstanding, in build order. Done items are live now.